A Look Back At • ICO (Analysis)

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Ico is an action-adventure game developed by SCE Japan Studio and Team Ico, and published by Sony Computer Entertainment, released for the PlayStation 2 video game console in 2001 and 2002 in various regions. It was designed and directed by Fumito Ueda, who wanted to create a minimalist game around a “boy meets girl” concept. Originally planned for the PlayStation, Ico took approximately four years to develop. The team employed a “subtracting design” approach to reduce elements of gameplay that interfered with the game’s setting and story in order to create a high level of immersion.

Special Thanks to:
*Team Ico & GenDesign
*Fumito Ueda & Shuhei Yoshida

Footage from:

Patreon: https://www.patreon.com/MedievalMegaman
Ko-Fi: https://ko-fi.com/aesiraesthetics


Efcaz says:

Love your videos aesir.
While i've played Shadow of the Colossus, I havent played ICO. This is the first time i'm actually taking a youtuber's advice on this.
I'll come back to the video once I've played it myself.

Thaddeus Es says:

I love this game. I still play it once in a while.

Brad Cald says:

The author comes near the legend of the games he cherishes, excellent videos

Eddie Northam says:

Ratchet & Jak? Nvr heard ov it 😂

Gabriel Uceda says:

Ico is an amazing game. Great analysis

Kindlesmith80 says:

Where in the game does it state the boy is named Ico?

Lovage805 says:

Looking forward to the Bloodborne review

Josue Arriaza says:

I think ico is the reborn wander and mono is the daughter of the queen. In some weird way.

Greybeard says:

The atmosphere, animation, art style, and enigmatic nature made the game truly awesome at that time.

Linke Socke says:

I never heard of that game before, but I can clearly see how it influenced later games- And after watching your video, I'd like to play it myself. Sadly I do not have a ps3 or ps4 so it's not gonna happen very soon.

Nico Grande says:

Coffee: Gotten. Disclaimer: Go away, we can't all afford games.

[But I can afford that coffee if I make it myself.]

Keep making videos. You are good at this. And it is a refreshing take on games I have never- and will most likely not have time- to play.

ghohmann says:

"No other medium has the audience hold hands with someone", beautifully put.

Jesse Privett says:

Ico is one of my top 3 favorite games ever, and this was a good analysis of it, an enjoyable listen. I'm always grateful of those spreading the good word on this gem, which is too often overshadowed by it's successor SOTC, a more conventional game that while it is still one of the best games ever made, is to me the weakest of Ueda's titles.

Of Ueda's titles, Ico takes design by subtraction to it's most extreme, and is such a fine honed game for it. It is the best example of how to implement gameplay-story integration in a video game, and is imo the most important influential work in gaming of this century from a narrative perspective. It opened people's eyes to the strength of the medium as a storytelling device like none other before it.

Since you seemed to imply that you think The Last Guardian is brilliant and it's just taking time for the world at large to recognize this, would be great to see you do a video on it. Most days, I consider TLG to be Ueda's magnum opus even over Ico, a truly magical journey.

MrJerkdude says:

Please make one for Colossus and Last Guardian, pretty please!

Immortal Undying Bird Two says:

Just hearing the music just makes me want to tear up man

Baalan says:

Ps2 best console of all time

Torgo says:

great video, one of my all time favourite games <3

JP do Ó says:

Watching this video certainly made me want to play Ico again.

Ben Jackson says:

It would be cool if there was a direct sequel to this showing what happened to Ico and yorda as well as expand on the world and give a bit more of the origin of things.

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